Tag: basics
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The Basics: Stats
The Stats are Strength (STR) Sheer muscular power and physical force. Roll +STR to Fight Dexterity (DEX) Quickness and agility. Roll +DEX to Bang! Wisdom (WIS) Perception and discernment. Roll +WIS to Investigate Intelligence (INT) Cleverness and education. Roll +INT to Recollect Grit (GRIT) Mental fortitude and determination. Roll +GRIT to Compel or Protect Legacy…
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The Basics: Moves and Dice
When your character wants to do something interesting and risky that affects the gameworld, what you’re looking for is a move. There are basic moves available to everyone (fight, investigate), and there are special moves that are limited to specific playbooks. When you decide to do something listed as a move, (usually) that’s when you…
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The Basics: Playbooks
Mutant World playbooks (should) contain all the character relevant mechanics player will need to interact with the game. Mutant World playbooks are combination of both profession and genline options for a character. Every player character gets one; no group of characters should have more than one of each kind.
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The Basics: Mutant World
It is an age of super-science and sorcery, a gonzo Ruinous Earth recovering from the fall of mankind. Remnants of the Ancient world abound, but they are generally in a state of abandoned disrepair. Meanwhile, the new humanity includes gene-locked descendants of the pure strains, humanoids of mixed animal and human decent, and truly exotic…